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A window object specifies size, position, and other window-system related information about a window in a device-independent way.
The syntax for a window object is:
window ::= [ "window" ] (optional keyword) [ "{" ] (curly brace, often required) (any of the following, in any order) "size" <xsize> <ysize> (size of the window) "position" <xmin> <xmax> <ymin> <ymax> (position & size) "noborder" (specifies the window should have no window border) "pixelaspect" <aspect> (specifies the true visual aspect ratio of a pixel in this window in the sense xsize/ysize, normally 1.0. For stereo hardware which stretches the display vertically by a factor of 2, ``pixelaspect 0.5'' might do. The value is used when computing the projection of a camera associated with this window.) [ "}" ] (matching closebrace)
Window objects are used in the Geomview window
and
ui-panel
commands to set default properties for future windows or
to change those of an existing window. See (window ...)
. See (ui-panel ...)
.
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(window CAM-ID WINDOW)
default
specifies properties of future windows (created by camera
or new-camera
).